Episode 1: Secrets of Eldruma - Episode 1
A group of adventurers find their way to Mara, and begin an epic adventure together.
A group of adventurers find their way to Mara, and begin an epic adventure together.
The group of new adventurers leave Mara and head to the city of Halk Head to find out what happened to the missing kids. Follow them on their quest to save them!
Bjoreck and Maalaaak find success and possible loves at the tavern. Traka finds a business opportunity while nursing a devastating blow to his ego. Sharkbait disappears, and no one knows where he went, and Nylar drank the whole session. You may be ask
The crew starts their adventure walking with a caravan, protecting the merchants and other travelers. 4 out of 20 days complete!
The Salty Old Bastards continue their journey with shenanigans at every night. Bjoreck gets revenge on Sharkbait for trying to shit on him in an earlier episode, the adventurers run into a sticky situation, and Bjoreck recognizes someone from his past.
The crew faces certain death as they face off against a bunch of rats, a bunch of guild members, and card tricks.
The guys start at the camp and find their way back on the road after some mishaps. They meet some bandits on the road and finally find some adventure!
Traka finds a possible ally and the guys run into something new! Trouble arises when the party leaves no one on watch during a large storm.
They quickly learn that the wilderness is life and death, and they need to treat this job better.
The guys run into some trouble on day 13 of the 20 day trail. They end on a high note, and threaten a bunch of stranded people.
Bjoreck runs after the fleeing wagoneers until he hears their screams. Walter comes to Trakas rescue, and Maallaaak gets slapped in the face...
DANCE OFF!!! Traka, Bjoreck, and Nylar investigate an off-site house, and the team faces off with a magical merchant.
D&D: Secrets of Eldruma Campaign BONUS EPISODE - What Ifs #1
Running with a half crew, our team starts with a breaking of a twig, and something with giant footprints runs away. They find a statue and have to solve the riddle to claim the prize, however Natural 1s strike again...
We play our first D&D One-Shot! This was super short notice but we play a quick version of Raiders of the Twilight Marsh D&D Adventure League One-Shot!
The boys get sucked into the button one by one to find a bunch of doors. They have to solve the riddles to get out! Next Wednesday catch us live to get involved in the giveaway!
The guys meet someone new, and they join The Fuckeries. They end up only one day away from getting to Grayhaven, the biggest metropolis of Eldruma. What's in store? Keep tuning in to find out!
The guys settle in for camp and hear howls and chittering nearby. It's an AMBUSH!
Three adventurers find their way to an island after their ship went down in a battle. In the beginning, there was a shark. Now they have a compass. What's next?
The boys bring home a werewolf...what could go wrong? Tune in to find out. -- Watch live at https://www.twitch.tv/laughoutlore
The boys find out that not everyone is nice on the open seas. Tune in to find out more!
Running with a half crew, the crew talks Traka into going into Greyhaven though he's very hesitant. He confronts Findizzle with his worries and gets some assistance. Tune in to find out what happens when they get to the city...and where it leads them
The crew finds a stranger in wreckage, and they come along an old friend.
Traka and Bjoreck get locked up, and the crew get into more troubles. Tune in to find out what's going on.
With the team split, what will become of the adventurers. Some in jail and some running from the guard, who knows what will happen next.
The crew continues on it's path until it sees a small island with a tower on it. They are felt oddly drawn to it. What does it hold, and what happens next? Tune in to find out!
Something happens in the bar that causes things to go into chaos. The crew gives chase, and player deaths occur....
The crew heads up after a night in the storage closet to find the tower empty...ish. Tune in to find out more!
The crew helps several in need through today's episode. Bjoreck gets himself in a weird position, and the crew goes shopping!
The crew finished the battle with the goblins and found something is more notorious than the goblins on the open sea. Tune in to find out what!
Laugh Out Lore Presents: A one-shot for the holidays! Twas the night without Santa: A Krampus Tale.
The guys meet someone very quickly and encounter the Duke! Find out what happens
The crew spars and Maallaaak finds out more about his betrothed. Tune in to find out more!
We go under the sea in this week's episode of Stormhaven. Check out what the crew encounters, and check us each Sunday at 8 PM Eastern!
The crew goes into the sewers under grayhaven and find fortune...and not so pleasant things in their path. -- Watch live at https://www.twitch.tv/laughoutlore
The crew gets boarded and shenanigans ensue, check us out on Twitch.tv/laughoutlore
The crew find themselves in a pickle as Bjoreck and Traka freak out about Dragoon's blood magic.
The crew finds themselves being attacked from two enemies. Find out what happens on this episode of Stormhaven -- Watch live at https://www.twitch.tv/laughoutlore
The crew continue their journey through the sewers and encounter something unexpected.
Gnome Molotov! Shenanigans continue as the crew encounters something they can't see. -- Watch live at https://www.twitch.tv/laughoutlore
The crew learns making noise isn't the best idea, and they find a way to talk to their old friend.
A new adventuring party encounters a shadowy town where they encounter nightmares in the flesh.
The adventuring party works their way into a tavern filled with women. They black out and wake up in a sparse room. Tune in to learn what happens!
The crew finds someone in dire need and something scares them into running away.
The crew hatches a plan to fool those after the prince, and Broth finds out about his past. Tune in to find out what happens next!
The crew runs into a few gelatinous cubes, and mistakes were made...and a heart to heart happens...with a twist. Who is Samantha? Find out by tuning in to this week's episode of Secrets of Eldruma. HAPPY BIRTHDAY SHARKBAIT!
The crew gets attacked and swarmed by an unknown assailant. Check it out! -- Watch live at https://www.twitch.tv/laughoutlore
The crew continue their journey to find the orb that Findizzle warned them about.
Warning: Strong Sexual Content. On this sexipode of Stormhaven, the crew see's a red light district!
The crew tries to cross the river, pull an Indiana Jones, and enter a ghostly hall. Find out what happens next time on Secrets of Eldruma.
The crew take a day at the Vampire Cove and Broth gets lured back into the ocean. Tune in to find out more!
An all new crew faces down certain death after meeting a leprechaun.
The guys find a cave and dive in head first into the unknown
The crew has a really shitty day, starting Melchor bringing Broth back to life and ending with Frol wallowing in his own...
The crew makes their way through the darkness and something triggers in Traka.
The crew goes in search for the orb and has to find out how to gain entrance.
Curses what are these guys doing?! Find out by giving us a listen!
The crew finds an old bard who is willing to take them to find a dragon, and the crew find themselves unable to leave...
The crew leaves Frol...again while taking a shower, and they have to fend for themselves against some desert stalkers!
The guys come to a business agreement with Argus and the crew get Steven's letter read to them.
The crew finds themselves trapped and they lose a couple of members of their crew. One more permanent than the other.
Broth makes his decision of what he wants to do with his card, and the crew goes to a new island, with a dreary outcome. Tune in to find out!
The crew goes to the fair and has a blast, winning some things, losing some others, and making kids happy.
Trigger Warning: Excessive Alcohol and Sexual Content ahead
The crew gets acquainted with their newly found crewmates as they mourn their fallen friends. Facing off against new enemies, can the new crew work together to defeat them?
The crew faces a lot this session, will they win the queens cup? Something happens to Walter and more!
This episode includes explicit content, listener discretion is advised. The crew continues their investigation and meet the high inquisitor regarding Trakas death.
The crew come across an ogre and start their journey through the gate!
Bjoreck is back and with something in hand. The crew find out Henrys secret, and Bjoreck is acting a bit strange.
We are back! The crew falls back in line as they travel the mirrored tower.
The crew continue their way through the mirror tower and find, what they hope, is the lamp. Tune in to find out!
The crew makes their way to the chapel where the ceremony is held, and are attacked! Tune in to find out what happens.
Erdan finds the portal to the desert and Broth tears off arms over stolen items.
The crew get ready to leave after a few set backs, and encounter two huge figures in the water...
The crew face off with an undead shark, and find old friends in the vast seas
A group of young adults go out camping when they stumble upon something evil.
The guys become part of Grayhaven forever as Arcadian comes back to join the crew!
The crew make their way to Peggy's island and encounter troubles along the way as a storm starts to brew.
The crew find dragons fighting all around and the inn catches fire!
The crew go into the tunnels and find a couple of dead ends...
Frol has some fun at Broths expense, and they are ambushed by something in the jungle.
The crew escapes the tunnels only to find themselves in a dangerous situation. Tune in to find out what happens!
Erdan becomes obsessed with Green Onions beyond the norm. Broth plays a prank on Frol, and Frol finds out what happens when you are no longer useful.
The crew make it out of the underwater tunnels and find themselves surrounded by chaos. Enemies wherever they look, they have to think quick...
The crew find a way into the ruins and find themselves in a shifty situation.
The crew fight hordes of skellies and go deeper into the ruins. What will they find?
The crew find a new room and Henry just cannot contain himself. With fuzzy wuzzies laying about what will the crew do?
The crew bunk down for some much needed rest and someone...or something comes a knocking
Happy 50th Episode! Bjoreck gets stoned, Dragoon gets stuck, and in the end...Henry starts to hear a voice in his head...
The crew gets ambushed and Erdan decides he is willing to do something near impossible.
The crew hears an ancient voice draw them into an underground lair.
The crew gets a little rowdy and someone hears them, causing a disastrous consequence.
The crew is trapped, and Erdan comes to the rescue...only to not do that.
The Christmas Squad has to save Santa. Listen in to find out more!
The crew wake up in a new world, unknowing about magic or difference races.
The crew wakes up tied up in a cavern, unknown how they got there or who each other are.
The crew finally moves more than 30ft from the area, surrounded by traps, and enemies!
The new crew hears of a story about catching a leprechaun and getting wishes and gold. They get a bit more than they can chew...
The crew get into some shit as the party splits further and further apart.
The crew find someone in rubble and investigate a tavern. What will they find?
The crew find their way to the basement of the tavern and eventually make it to a circus
The crew continue their separate ways in hopes to finding all 3 keys. Warning: So many mature jokes...
The crew find themselves in an evil carnival. They find themselves in a sticky situation.
The crew find a boulder with a hole in it...What do they do? They poke the hole...
The crew finds themselves facing down with dragons, what do they plan to do?
The crew talk their way out of a tree and find their way into more trouble...
The crew get together and find themselves with magics unknown and then go on a shopping spree!
The crew face off with a hippogriff and find themselves in a sticky situation.
The crew board the ship and are immediately apprehensive of it's captain and her ship...
Fire bad...especially at sea.
The crew find someone new and they join them in their adventures, until they trip...
The crew band together and find themselves against their hardest foe yet...a door
In this episode the crew find themselves hitting the books.
The crew loses a member, but adds a couple more, and run into some swamp things...
The crew find treasure island...kind of. And two characters go down. What's gonna happen?
The crew finds TREASURE...or do they?
Kidnapped separated, brought together in the middle of nowhere with fields of graves
Who goes there? The crew finds themselves in a new environment and meets new creatures.
The crew find themselves in the darkness of their own memories and wake up to find themselves somewhere new.
The crew are still in jail but may have found someone to help them out
The crew finds treasure and then something finds them...
The crew hear a droning buzz as chaos ensues
A curse of the midnight moon is full and the crew find themselves in a pickle.
As the sun sets on Christmas Eve, something strange begins to happen.
The crew find themselves locked below with the guards, dwarves, and a path to the unknown...
The crew find their way through the tunnels and experience a breath taking event
A group of strangers get locked in OrcEA when Santa comes to exact his revenge!
The crew find lose someone close to them, but gain a new adventurer. What comes from the new paths that will unfold?
The crew encounters severe danger and have to fight there way to survive.
The crew Learn a lot about each other in this episode.
A crew escorting an archeologist find themselves in severe weather and get in the middle of an investigation
The crew find themselves in an ambush, and Thorrin finally understand what cars are
An intense episode where a new PC is found, at the stake of someone's life...
The crew finally arrive at the heart of the mountain, but still have a ways to go to reach the firebeard clan. Sam, however, encounters strange compulsions to kill.
Henry has to make a choice, with no real answers as to who saved him and why...
The party split...
The crew head out on their adventurer for Princess Celandine.
The crew reveal their group name to Theralas and gain more notoriety, leveling up to 3!
The crew go further into the jungle and find themselves in a necrotic area and find a some tough opponents ahead.
The crew come to battle with an abomination
The crew decides to play around with an ominous looking obelisk in the middle of the jungle that was surrounded by necromantic beings...what could go wrong?
The crew hear something familiar. The guy from the goonies? Who from earth is stuck down here?
The crew make their way into the ruined temple after ambushing some ambushers
The crew frees Sgt Jamison and he frees a few heads.
The crew find themselves in trouble with a big bad
The crew lead the prisoners down the path to salvation then head back to visit the library.
A new campaign, new characters, new story.
The crew find out the consequences of destroying books and pedestals
Special Guest DM Nathan, Halloween Special
The crew run for their lives and stumble into a cavern with more prisoners
The team faces off to a dragon turtle, and the battle gets intense.
The crew stumbled upon an adventurer!
The crew finds themselves in a world beyond the material after hearing the treant out
The crew find their way back to Luminar where the king and his brother face the doppleganger and then go shopping!
The crew find themselves heading to the Tree of Whispers to find out what is happening with this area.